ScienceValues

Example

ScienceValues
{
  landedDataValue = 15
  splashedDataValue = 10
  flyingLowDataValue = 7.5
  flyingHighDataValue = 6.25
  inSpaceLowDataValue = 3.5
  inSpaceHighDataValue = 2
  recoveryValue = 1.5
  flyingAltitudeThreshold = 45000
  spaceAltitudeThreshold = 600000
}
Property Value Description
landedDataValue Single Science multiplier for “landed” science.
splashedDataValue Single Science multiplier for “splashed down” science.
flyingLowDataValue Single Science multiplier for “flying low” science.
flyingHighDataValue Single Science multiplier for “flying high” science.
inSpaceLowDataValue Single Science multiplier for “in space low” science.
inSpaceHighDataValue Single Science multiplier for “in space high” science.
recoveryValue Single The recovery value for this body. It is a science multiplier as well as a multiplier for the recovery of a craft returning from this body.
flyingAltitudeThreshold Single The altitude when “flying low” becomes “flying high.”
spaceAltitudeThreshold Single The altitude when “in space low” becomes “in space high.”