Particles
The Particle { }
node is a subnode of the Particles { }
wrapper node, contained inside the Body { }
node. TODO
Example
Particles
{
Particle
{
target = Sun
texture = KopernicusExamples/Particles Example/particle.png
minEmission = 100
maxEmission = 100
lifespanMin = 4
lifespanMax = 6
sizeMin = 4
sizeMax = 7
speedScale = 0
rate = -0.5
randVelocity = 10.0, 10.0, 10.0
Colors
{
color1 = 1.0, 0.0, 0.0, 1.0
color2 = 0.0, 1.0, 0.0, 1.0
color3 = 0.0, 0.0, 1.0, 1.0
color4 = 1.0, 1.0, 0.0, 1.0
color5 = 0.0, 1.0, 1.0, 1.0
}
}
}
From Kopernicus/KopernicusExamples
Property | Format | Description |
target | String | The name of the body that is the target of the particles |
minEmission | Single | TODO |
maxEmission | Single | TODO |
lifespanMin | Single | Minimum lifespan of particles |
lifespanMax | Single | Maximum lifespan of particles |
sizeMin | Single | Minimum size of particles |
sizeMax | Single | Maximum size of particles |
speedScale | Single | TODO |
rate | Single | Grow rate of particles in TODO units |
randVelocity | Vector3 | TODO |
texture | File Path | The texture of the particles |
scale | Vector3 | The scale of the particles |
mesh | File Path | The mesh of the particles |
collide | Boolean | Whether the particles should have a collision box (i.e., collide with stuff) |
force | Vector3 | TODO |
Colors | Color[] | The colors of the particles? |