Explanation
What is “bpp”? This article should make it clearer.
Example
PQS
{
Mods
{
VertexHeightMap16
{
map = //filepath to heightmap
deformity = //same as always
scaleDeformityByRadius = //this is exactly the same as VertexColorMap, config-wise
enabled = true
order = //you decide
}
}
}