Explanation

What is “bpp”? This article should make it clearer.

Example

PQS
{
  Mods
  {
    VertexHeightMap16
    {
      map = //filepath to heightmap
      deformity = //same as always
      scaleDeformityByRadius = //this is exactly the same as VertexColorMap, config-wise
      enabled = true
      order = //you decide
    }
  }
}